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Display a random message in your Stencyl game using a List!

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If you need to know how to display messages, make random events occur, or use lists of information in your Stencyl game, then this detailed tutorial is for you! The purpose of this tutorial is to explain how to display random messages (selected from a list) in your Stencyl game. This might be useful for providing random tips to players, or just for providing entertainment with encouraging messages.

If you don’t specifically need to know how to display random messages, there’s still plenty of information about attributes, game attributes, random numbers, and displaying text in your game, so read on!

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Stencyl 2.0 screen capture

Stencyl 2.0 released!

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Stencyl 2.0 has been officially released!

Together with the recently updated documentation (Stencylpedia), Stencyl has now become a pro-grade games development tool, easily able to compete with, and even exceed, the features of other on-line and mobile game-development tools.

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Character falling in a Stencyl game

Stencyl – Dying after a long fall

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In many platform games, it is often necessary to ensure that the player’s character dies when it falls ‘too far’. The game designer can decide exactly what ‘too far’ means, but the problem for the game’s creator in Stencyl, is how to achieve the required result! (more…)

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Using Stencyl code block sto infinitely tween an actor

Stencyl – A Simple ‘Infinite’ Tween

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In Stencyl, ‘tweening’ enables us to smoothly move an actor between two points.

Stencyl has made this a very easy procedure to implement; you just use the tween block (under Actors) and specify where you want your actor to move, how long you want it to take, and which effect you want to use (e.g. smooth, bounce, etc).

Tweening can be used for all sorts of purposes in Stencyl games, but a common requirement, and one that is often requested on the Stencyl forums, is how to repeatedly tween an actor between two points… (more…)

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An image of a Mac keyboard for Stencyl shortcut tutorial

Stencyl quick tips – two shortcuts with video tutorial

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Stencyl is a great environment in which to create Flash and iOS games, but sometimes it’s necessary to ‘tidy up’ the workspace when creating logic with code-blocks. Some comments and requests on the Stencyl forums prompted me to put together a video tutorial showing a couple of shortcut keys which are really useful to know about when working with code-blocks in StencylWorks.

The first shortcut, Command-K (Ctrl-K on a PC) removes all ‘stray’ (that’s unused) blocks in a behavior, and the second shortcut, Command-E (Ctrl-E on a PC) neatly reorganises the main event code-blocks. (more…)

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Code blocks for spawning video tutorial

Stencyl Video tutorial – How to Spawn Actors at a Random Location

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I’ve been having a look round StencylForge, and there are quite a few ‘spawning’ behaviors for Stencyl; some of them are great, and some just don’t work! However, a lot of Stencyl users are having trouble using these behaviors, so I thought this would be a good opportunity to learn how spawning works in Stencyl.

If you’re not sure what ‘spawning’ means, it’s just making an actor appear spontaneously. Imagine an insect spawning lots of baby insects; they just appear from nowhere. Or, perhaps don’t imagine it; it’s a horrible thought! (more…)

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A Collage of Stencyl Logos

Stencyl / StencylWorks / iStencyl Lite / Pro ?

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Over at the official Stencyl forums, and also in various articles and reviews that I have read on other web sites, there often seems to be some confusion about what to call the Stencyl product(s) and what, exactly, each of the products does! I’ve got to admit that I was initially confused and it took a while for me to figure it out, so I thought it might be worthing clearing up what the different products names mean. My understanding of the naming of the products is as follows…

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How to Double-Jump in Stencyl

Emanuele Feronato’s new Stencyl tutorial (double-jump)

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Emanuele Feronata is a long-time Flash and game-development blogger, and he has recently started to post some excellent Stencyl tutorials.

The latest tutorial, explaining how to create a double-jump in platform games, is here : Develop double jump behavior in StencylWorks

Let me know if you find any other great tutorials outside of the stencyl.com website.

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Stencyl - icon for vertical elevator behavior

Stencyl Elevator Behaviors (short video tutorial)

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I thought that the video tutorial for my Elevator behaviors on StencylForge might be a bit long-winded for more experienced Stencylers, so I have created a cut-down version.

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Vertical & Horizontal Elevators

Elevator Behaviours on StencylForge (+video tutorial)

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Having read some requests for help on the Stencyl Forums, I have put together a couple of ‘elevator’ behaviours and have uploaded them to StencylForge (a place where Stencyl users can share resources they have created). I’ve also created a video tutorial (see below) if you are not sure how to use the behaviours.

There is a vertical elevator behaviour and a horizontal elevator behaviour, which should be adequate for most basic platform games. I know that a ‘horizontal elevator’ isn’t really an elevator, but I wanted to keep the naming consistent! You can attach both behaviours to a single actor to have a platform that moves in a diamond pattern; have a go and see what it looks like!

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